Evard's Black Tentacles [Эвардовы чёрные щупальца]

4th level, Conjuration
Casting time: 1 action
Range: 90 feet
Components: V, S, M (кусочек щупальца гигантского осьминога или гигантского кальмара)
Duration: Concentration, up to 1 minute
Classes: Wizard
Subclasses: Great Old One, Aberrant Mind

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.

A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

Source: D&D System Reference Document 5.1, © Wizards of the Coast LLC, licensed under CC BY 4.0.