Magic Weapon [Магическое оружие]
2nd level, Transmutation
Casting time: 1 bonus action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 hour
Classes: Wizard,Paladin,Ranger,Sorcerer
Subclasses: War Domain, Forge Domain, Arcana Domain, Oath of Glory, Клятва Сияния, Колдовской Клинок
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
Source: D&D System Reference Document 5.1, © Wizards of the Coast LLC, licensed under CC BY 4.0.