Pass without Trace [Бесследное передвижение]

2nd level, Abjuration
Casting time: 1 action
Range: Self
Components: V, S, M (пепел от сожжённого листа омелы и еловая ветка)
Duration: Concentration, up to 1 hour
Classes: Druid,Ranger
Subclasses: Trickery Domain

A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to Dexterity (Stealth) checks and can't be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.

Source: D&D System Reference Document 5.1, © Wizards of the Coast LLC, licensed under CC BY 4.0.